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[Enhancement] Better interaction and haptic feedback for pulley menu when accepting/rejecting a call&alarm

asked 2014-01-05 09:59:11 +0300

zlatko gravatar image

updated 2014-11-22 08:50:31 +0300

When the phone rings, to answer or decline a call one has to use the pulley menu top/bottom. But as the phone vibrates for the incoming call haptic feedback from pulley actions is barely noticeable. As "answer" is the only "top" option it is OK, but for rejecting we have 3 options at the "bottom" and it is really hard to feel and easily select the desired one. In general exactly pinpointing the relevant entry in pulley is not so easy without looking. Alarm is also an example.

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3

And for picking up the phone, just swiping to top should be enough as long as there is one choice there, at this moment we need to exactly choose answer for picking up, in a hurry I already missed calls because of this.

BonoNL ( 2014-01-05 10:34:08 +0300 )edit
2

@BonoNL Totally agree. Answering shall be just a "swipe down". Also when "silence by turning phone screen down" is implemented that will make this option redundant in pull up menu. I would suggest removing it and "reject with SMS" as well, leaving simple and elegant "swipe up" to reject!

zlatko ( 2014-01-05 11:06:19 +0300 )edit

Oh yes. Please swipe up/down for accept/reject. Pulley menu isn't good for that.

Tanghus ( 2014-01-06 07:35:31 +0300 )edit
1

Swipe up/down to reject/accept must replace pinpointing pulley entries. I just experienced that with Alarm. It is hard to exactly select the entry when you are half asleep in bed. And as there are only 2 options on each side of the pulley such solution is straight forward.

zlatko ( 2014-01-06 07:40:44 +0300 )edit

I have transformed and reworded the question to reflect how the idea evolved in the following discussion and comments. I have also added an "answer"(solution) so we can discuss it and also other users can suggest a better solutions.

zlatko ( 2014-01-06 08:42:18 +0300 )edit

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answered 2014-01-06 08:40:26 +0300

zlatko gravatar image

A viable solution for this to me will be transforming pulley entries from "lines" to "zones" when only one entry is present each side(top/bottom) of the pulley in Call&Alarm screens. So instead of hitting a thin line to select an option the user will have to hit a wide "zone" of the pulley, just by swiping up/down. For calling this could be easily achieved by implementing "turn screen down to silence" and assigning "Answer with SMS" to a button in the main screen.

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The problem with this solution, is that it doesn't account for the error margin that the pulley menu now does. I can see myself accidentally answering calls, which is a large toll for easy answering for me personally!

GuSec ( 2014-02-07 09:51:50 +0300 )edit
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Asked: 2014-01-05 09:59:11 +0300

Seen: 683 times

Last updated: Nov 22 '14