[BUG, Emulator] TimePickerDialog Shader Issue
The TimePickerDialog Shader appears to be broken for the new OS2.0 Emulator, worked fine on previous OS builds.
Running Windows 8.1, latest SDK and Emulator versions, seems to be OS wide, the Component Examples App is the same.
The console coughs up the following:
It also seems it has broken the DateTime.TwentyFourHours hourMode, it's stuck in AM/PM regardless of what I do