We have moved to a new Sailfish OS Forum. Please start new discussions there.

Revision history [back]

click to hide/show revision 1
initial version

posted 2015-01-30 00:33:41 +0200

How well can processes be optimised to make icons always horizontal no matter the device's orientation?

I can read sideways and upside down, but wouldn't it be nice if the icons were always aligned to look like they were horizontal? For example, could icons rotate in accordance with the accelerometer/spirit-level internals, and so display angled to the nearest 5 degrees? I don't know if other devices do it. Maybe it would be too resource-intensive, may dedicated resources are already measuring the required sendors anyway and would just need hooking into the right QML.

The rotation could be configurable alongside stepped 90° orientation and fixed orientation (the sole current GUI option).

How well can processes be optimised to make keep icons always horizontal no matter the device's gravitationally level, regardless of device orientation?

I can read sideways and upside down, but wouldn't it be nice if the icons were always aligned to look like they were horizontal? For example, could icons rotate in accordance with the accelerometer/spirit-level internals, and so display angled to the nearest 5 degrees? I don't know if other devices do it. Maybe it would be too resource-intensive, may dedicated resources are already measuring the required sendors anyway and would just need hooking into the right QML.

The rotation could be configurable alongside stepped 90° orientation and fixed orientation (the sole current GUI option).

How well can Which processes be optimised need work to keep icons gravitationally level, regardless of device orientation?

I can read sideways and upside down, but wouldn't it be nice if the icons were always aligned to look like they were horizontal? For example, could icons rotate in accordance with the accelerometer/spirit-level internals, and so display angled to the nearest 5 degrees? I don't know if other devices do it. Maybe it would be too resource-intensive, may dedicated resources are already measuring the required sendors anyway and would just need hooking into the right QML.

The rotation could be configurable alongside stepped 90° orientation and fixed orientation (the sole current GUI option).

Which processes need work to or dbus data would help keep icons gravitationally level, regardless of device orientation?

I can read sideways and upside down, but wouldn't it be nice if the icons were always aligned to look like they were horizontal? For example, could icons rotate in accordance with the accelerometer/spirit-level internals, and so display angled to the nearest 5 degrees? I don't know if other devices do it. Maybe it would be too resource-intensive, may dedicated resources are already measuring the required sendors anyway and would just need hooking into the right QML.

The rotation could be configurable alongside stepped 90° orientation and fixed orientation (the sole current GUI option).

Which processes or dbus data would help keep show icons as gravitationally level, regardless of device orientation?

I can read sideways and upside down, but wouldn't it be nice if the icons were always aligned to look like they were horizontal? For example, could icons rotate in accordance with the accelerometer/spirit-level internals, and so display angled to the nearest 5 degrees? I don't know if other devices do it. Maybe it would be too resource-intensive, may dedicated resources are already measuring the required sendors anyway and would just need hooking into the right QML.

The rotation could be configurable alongside stepped 90° orientation and fixed orientation (the sole current GUI option).

Which processes or dbus data would help show icons as gravitationally level, regardless of device orientation?

I can read sideways and upside down, but wouldn't it It would be nice if the icons were always aligned to look like they were horizontal? For example, could icons rotate in accordance with the accelerometer/spirit-level internals, and so display angled to the nearest 5 degrees? I don't know if other devices do it. Maybe it would be too resource-intensive, may maybe dedicated resources are already measuring the required sendors anyway and would just need hooking into the right QML.

The rotation could be configurable alongside stepped 90° orientation and fixed orientation (the sole current GUI option).

Which processes or dbus data would help show icons as gravitationally level, regardless of device orientation?

It would be nice if the icons were always aligned to look like they were horizontal? horizontal. For example, could icons rotate in accordance with the accelerometer/spirit-level internals, and so display angled to the nearest 5 degrees? I don't know if other devices do it. Maybe it would be too resource-intensive, maybe dedicated resources are already measuring the required sendors anyway and would just need hooking into the right QML.

The rotation could be configurable alongside stepped 90° orientation and fixed orientation (the sole current GUI option).

Which processes or dbus data would help show icons as gravitationally level, regardless of device orientation?

It would be nice if the icons were always aligned to look like they were horizontal. For example, could icons rotate in accordance with the accelerometer/spirit-level internals, and so display angled to the nearest 5 degrees? I don't know if other devices do it. Maybe it would be too resource-intensive, maybe dedicated resources are already measuring the required sendors anyway and would just need hooking into the right QML.

The rotation could be configurable alongside stepped 90° orientation and fixed orientation (the sole current GUI option).

Which processes or dbus data would help show icons as gravitationally level, regardless of device orientation?

It would be nice if the icons were always aligned to look like they were horizontal. For example, could icons rotate in accordance with the accelerometer/spirit-level internals, and so display angled to the nearest 5 degrees? I don't know if other devices do it. Maybe it would be too resource-intensive, maybe dedicated resources are already measuring the required sendors anyway and would just need hooking into the right QML.

The rotation could be configurable alongside stepped 90° orientation and fixed orientation (the sole current GUI option).

Which processes or dbus data would help show icons as gravitationally level, regardless of device orientation?

It would be nice if the icons were always aligned to look like they were horizontal. For example, could icons rotate in accordance with the accelerometer/spirit-level internals, and so display angled to the nearest 5 degrees? I don't know if other devices do it. Maybe it would be too resource-intensive, maybe dedicated resources are already measuring the required sendors anyway and would just need hooking into the right QML.

The rotation could be configurable alongside stepped 90° orientation and fixed orientation (the sole current GUI option).

Which processes or dbus dbus/dmesg data would could help show icons as gravitationally level, regardless of device orientation?

It would be nice if the icons were always aligned to look like they were horizontal. For example, could icons rotate in accordance with the accelerometer/spirit-level internals, and so display angled to the nearest 5 degrees? I don't know if other devices do it. Maybe it would be too resource-intensive, maybe dedicated resources are already measuring the required sendors anyway and would just need hooking into the right QML.

The rotation could be configurable alongside stepped 90° orientation and fixed orientation (the sole current GUI option).

Which processes or dbus/dmesg data could help show icons as gravitationally level, regardless of device orientation?

It would be nice if the icons were always aligned to look like they were horizontal. For example, could icons rotate in accordance with the accelerometer/spirit-level internals, and so display angled to the nearest 5 degrees? I don't know if other devices do it. Maybe it would be too resource-intensive, maybe dedicated resources are already measuring the required sendors anyway and would just need hooking into the right QML.

The rotation could be configurable alongside stepped 90° orientation and fixed orientation (the sole current GUI option).

Which processes or dbus/dmesg data could help show icons as gravitationally level, regardless of device orientation?

It would be nice if the icons were always aligned to look like they were horizontal. For example, could icons rotate in accordance with the accelerometer/spirit-level internals, and so display angled to the nearest 5 degrees? I don't know if other devices do it. Maybe it would be too resource-intensive, maybe dedicated resources are already measuring the required sendors anyway and would just need hooking into the right QML.

The rotation could be configurable alongside stepped 90° orientation and fixed orientation (the sole current GUI option).

Which processes or dbus/dmesg data could help show icons as gravitationally level, regardless of device orientation?

It would be nice if the icons were always aligned to look like they were horizontal. For example, could icons rotate in accordance with the accelerometer/spirit-level internals, and so display angled to the nearest 5 degrees? I don't know if other devices do it. Maybe it would be too resource-intensive, maybe dedicated resources are already measuring the required sendors anyway and would just need hooking into the right QML.

The rotation could be configurable alongside stepped 90° orientation and fixed orientation (the sole current GUI option).

@admins: what is wrong with the tag dmesg?