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posted 2016-03-07 23:02:47 +0200

Survey for supporting porting V-Play to Sailfish

There is a really good Qt/QML development SDK, being especially strong with supporting 2D game development and there is chance to get it ported to Sailfish. I've contacted lead developer of V-Play and you can see his words below. Please, pay special attention to "if there is enough demand for a V-Play integration"

It is not any way commercial. There is real chance that they port it to Sailfish if we show enough interest. It would be great help for developers. So, come and show your support/demand! Upwote, share and/or leave an answer!


"I think you would also save weeks of development time using these components from V-Play

  1. V-Play Game Network for having a cross-platform leaderboard & achievement system fully compatible with QML
  2. V-Play level Editor for level creation & balancing
  3. and many more, like using TexturePacker for your sprites instead of the built-in Qt 5 sprites (it has a 20x better performance) and of course all the plugins for analytics, in-app purchases, ads, crash reporting, beta distribution etc.

Feel free to start a survey at Sailfish for a V-Play integration. If there is enough demand for a V-Play integration, we will prioritize it higher."

Survey for [survey] supporting porting to port V-Play to Sailfish

There is a really good Qt/QML development SDK, being especially strong with supporting 2D game development and there is chance to get it ported to Sailfish. I've contacted lead developer of V-Play and you can see his words below. Please, pay special attention to "if there is enough demand for a V-Play integration"

It is not any way commercial. There is real chance that they port it to Sailfish if we show enough interest. It would be great help for developers. So, come and show your support/demand! Upwote, share and/or leave an answer!


"I think you would also save weeks of development time using these components from V-Play

  1. V-Play Game Network for having a cross-platform leaderboard & achievement system fully compatible with QML
  2. V-Play level Editor for level creation & balancing
  3. and many more, like using TexturePacker for your sprites instead of the built-in Qt 5 sprites (it has a 20x better performance) and of course all the plugins for analytics, in-app purchases, ads, crash reporting, beta distribution etc.

Feel free to start a survey at Sailfish for a V-Play integration. If there is enough demand for a V-Play integration, we will prioritize it higher."

[survey] supporting to port V-Play to Sailfish

There is a really good Qt/QML development SDK, being especially strong with supporting 2D game development and there is chance to get it ported to Sailfish. I've contacted lead developer of V-Play and you can see his words below. Please, pay special attention to "if there is enough demand for a V-Play integration"

It is not any way commercial. There is real chance that they port it to Sailfish if we show enough interest. It would be great help for developers. So, come and show your support/demand! Upwote, share and/or leave an answer!


"I think you would also save weeks of development time using these components from V-Play

  1. V-Play Game Network for having a cross-platform leaderboard & achievement system fully compatible with QML
  2. V-Play level Editor for level creation & balancing
  3. and many more, like using TexturePacker for your sprites instead of the built-in Qt 5 sprites (it has a 20x better performance) and of course all the plugins for analytics, in-app purchases, ads, crash reporting, beta distribution etc.

Feel free to start a survey at Sailfish for a V-Play integration. If there is enough demand for a V-Play integration, we will prioritize it higher."

[survey] supporting to port V-Play to Sailfish

There is a really good Qt/QML development SDK, being especially strong with supporting 2D game development and there is chance to get it ported to Sailfish. I've contacted lead developer of V-Play and you can see his words below. Please, pay special attention to "if there is enough demand for a V-Play integration"

There is real chance that they port it to Sailfish if we show enough interest. It would be great help for developers. So, come and show your support/demand! Upwote, Up-vote, share and/or leave an answer!


"I think you would also save weeks of development time using these components from V-Play

  1. V-Play Game Network for having a cross-platform leaderboard & achievement system fully compatible with QML
  2. V-Play level Editor for level creation & balancing
  3. and many more, like using TexturePacker for your sprites instead of the built-in Qt 5 sprites (it has a 20x better performance) and of course all the plugins for analytics, in-app purchases, ads, crash reporting, beta distribution etc.

Feel free to start a survey at Sailfish for a V-Play integration. If there is enough demand for a V-Play integration, we will prioritize it higher."