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posted 2018-11-06 14:19:35 +0200

Suggestions for UX design (consistency in mind)

There are many hypes and complaints about new gestures with every major update. I agree with some complaints considering the consistency of the whole UX. I tried to suggest consistent simple gestures based on what I've seen and experienced since SFOS 1 up to 3.

This is not to make complicated gestures, nor to be something alike other platforms. There is a lurning curve for sure, but with a harmonic design it would be as simple as possible.

Universal edge swipes

Edge swipes will be the same for either left/right hands.

  1. Bottom edge swipe would always go to Home screen.
  2. Right/Left edge swipe would always bring up the events layer. It would be an overlay layer and repeating the same edge swipe would return back to the most recent layer/app. (This allows the user to correct their mistake easily when they do an edge swipe instead of a flick for back/forward.)
  3. Top edge swipe will bring up quick settings and quick actions. There should be an option to enable quick close/lock; on apps it will close and on lock/home it will lock the device with one swipe.

    On lock, home and events when there's no pulley, also a downward flick would trigger the top edge swipe.

Lock screen

  1. Bottom edge swipe would always work as a flick too, i.e. no need to start from the edge.
  2. If there's any notifications, events view would appear also with a flick.
  3. There is a pulley menu to quick access to few favorite apps. Camera should work from pulley with limited camera roll in the case of locked device – no need to define new gesture. Pulley menu should include an additional option for silent.

Home

  1. Lock/home/launcher all would be vertical, so to launch an app you would need to go Home and then open the launcher. The launcher is accessible on Home either by a flick or a bottom edge swipe; so from inside an app you need to swipe twice to open the launcher.
  2. Swipe cover actions can be revived since the events view is accessible from edges.

Status area

There should be a status area. Tiny status bar is due to its persistency on top, which is not a matter of SailfishOS with fullscreen apps. On lock screen and Home, there should be a big time and date in the middle and status icons on both sides.

SailfishOS suggested UX design

Suggestions for UX design (consistency (with consistency in mind)

There are many hypes and complaints about new gestures with every major update. I agree with some complaints considering the consistency of the whole UX. I tried to suggest consistent simple gestures based on what I've seen and experienced since SFOS 1 up to 3.

This is not to make complicated gestures, nor to be something alike other platforms. There is a lurning curve for sure, but with a harmonic design it would be as simple as possible.

Universal edge swipes

Edge swipes will be the same for either left/right hands.

  1. Bottom edge swipe would always go to Home screen.
  2. Right/Left edge swipe would always bring up the events layer. It would be an overlay layer and repeating the same edge swipe would return back to the most recent layer/app. (This allows the user to correct their mistake easily when they do an edge swipe instead of a flick for back/forward.)
  3. Top edge swipe will bring up quick settings and quick actions. There should be an option to enable quick close/lock; on apps it will close and on lock/home it will lock the device with one swipe.

    On lock, home and events when there's no pulley, also a downward flick would trigger the top edge swipe.

Lock screen

  1. Bottom edge swipe would always work as a flick too, i.e. no need to start from the edge.
  2. If there's any notifications, events view would appear also with a flick.
  3. There is a pulley menu to quick access to few favorite apps. Camera should work from pulley with limited camera roll in the case of locked device – no need to define new gesture. Pulley menu should include an additional option for silent.

Home

  1. Lock/home/launcher all would be vertical, so to launch an app you would need to go Home and then open the launcher. The launcher is accessible on Home either by a flick or a bottom edge swipe; so from inside an app you need to swipe twice to open the launcher.
  2. Swipe cover actions can be revived since the events view is accessible from edges.

Status area

There should be a status area. Tiny status bar is due to its persistency on top, which is not a matter of SailfishOS with fullscreen apps. On lock screen and Home, there should be a big time and date in the middle and status icons on both sides.

SailfishOS suggested UX design

Suggestions for UX design (with consistency in mind)

There are many hypes and complaints about new gestures with every major update. I agree with some complaints considering the consistency of the whole UX. I tried to suggest consistent simple gestures based on what I've seen and experienced since SFOS 1 up to 3.

This is not to make complicated gestures, nor to be something alike other platforms. There is a lurning learning curve for sure, but with a harmonic design it would be as simple as possible.

Universal edge swipes

Edge swipes will be the same for either left/right hands.

  1. Bottom edge swipe would always go to Home screen.
  2. Right/Left edge swipe would always bring up the events layer. It would be an overlay layer and repeating the same edge swipe would return back to the most recent layer/app. (This allows the user to correct their mistake easily when they do an edge swipe instead of a flick for back/forward.)
  3. Top edge swipe will bring up quick settings and quick actions. There should be an option to enable quick close/lock; on apps it will close and on lock/home it will lock the device with one swipe.

    On lock, home and events when there's no pulley, also a downward flick would trigger the top edge swipe.

Lock screen

  1. Bottom edge swipe would always work as a flick too, i.e. no need to start from the edge.
  2. If there's any notifications, events view would appear also with a flick.
  3. There is a pulley menu to quick access to few favorite apps. Camera should work from pulley with limited camera roll in the case of locked device – no need to define new gesture. Pulley menu should include an additional option for silent.

Home

  1. Lock/home/launcher all would be vertical, so to launch an app you would need to go Home and then open the launcher. The launcher is accessible on Home either by a flick or a bottom edge swipe; so from inside an app you need to swipe twice to open the launcher.
  2. Swipe cover actions can be revived since the events view is accessible from edges.

Status area

There should be a status area. Tiny status bar is due to its persistency on top, which is not a matter of SailfishOS with fullscreen apps. On lock screen and Home, there should be a big time and date in the middle and status icons on both sides.

SailfishOS suggested UX design

Suggestions for UX design (with consistency in mind)

There are many hypes and complaints about new gestures with every major update. I agree with some complaints considering the consistency of the whole UX. I tried to suggest consistent simple gestures based on what I've seen and experienced since SFOS 1 up to 3.

This is not to make complicated gestures, nor to be something alike other platforms. There is a learning curve for sure, but with a harmonic design it would be as simple as possible.

Universal edge swipes

Edge swipes will be the same for either left/right hands.

  1. Bottom edge swipe would always go to Home screen.
  2. Right/Left edge swipe would always bring up the events layer. It would be an overlay layer and repeating the same edge swipe would return back to the most recent layer/app. (This allows the user to correct their mistake easily when they do an edge swipe instead of a flick for back/forward.)
  3. Top edge swipe will bring up quick settings and quick actions. There should be an option to enable quick close/lock; on apps it will close and on lock/home it will lock the device with one swipe.

    On lock, home and events when there's no pulley, also a downward flick would trigger the top edge swipe.

Lock screen

  1. Bottom edge swipe would always work as a flick too, i.e. no need to start from the edge.
  2. If there's any notifications, events view would appear also with a flick.
  3. There is a pulley menu to quick access to few favorite apps. Camera should work from pulley with limited camera roll in the case of locked device – no need to define new gesture. Pulley menu should include an additional option for silent.

Home

  1. Lock/home/launcher all would be vertical, so to launch an app you would need to go Home and then open the launcher. The launcher is accessible on Home either by a flick or a bottom edge swipe; so from inside an app you need to swipe twice to open the launcher.
  2. Swipe cover actions can be revived since the events view is accessible from edges.

Status area

There should be a status area. Tiny status bar is due to its persistency on top, which is not a matter of SailfishOS with fullscreen apps. On lock screen and Home, there should be a big time and date in the middle and status icons on both sides.sides. Edit: To avoid messy look on landscape, it can choose a minimum size between "a constant" (say 2Theme.paddingLarge) and "a fraction of height" (say 1/5Screen.width).

SailfishOS suggested UX design

Suggestions for UX design (with consistency in mind)

There are many hypes and complaints about new gestures with every major update. I agree with some complaints considering the consistency of the whole UX. I tried to suggest consistent simple gestures based on what I've seen and experienced since SFOS 1 up to 3.

This is not to make complicated gestures, nor to be something alike other platforms. There is a learning curve for sure, but with a harmonic design it would be as simple as possible.

Universal edge swipes

Edge swipes will be the same for either left/right hands.

  1. Bottom edge swipe would always go to Home screen.
  2. Right/Left edge swipe would always bring up the events layer. It would be an overlay layer and repeating the same edge swipe would return back to the most recent layer/app. (This allows the user to correct their mistake easily when they do an edge swipe instead of a flick for back/forward.)
  3. Top edge swipe will bring up quick settings and quick actions. There should be an option to enable quick close/lock; on apps it will close and on lock/home it will lock the device with one swipe.

    On lock, home and events when there's no pulley, also a downward flick would trigger the top edge swipe.

Lock screen

  1. Bottom edge swipe would always work as a flick too, i.e. no need to start from the edge.
  2. If there's any notifications, events view would appear also with a flick.
  3. There is a pulley menu to quick access to few favorite apps. Camera should work from pulley with limited camera roll in the case of locked device – no need to define new gesture. Pulley menu should include an additional option for silent.

Home

  1. Lock/home/launcher all would be vertical, so to launch an app you would need to go Home and then open the launcher. The launcher is accessible on Home either by a flick or a bottom edge swipe; so from inside an app you need to swipe twice to open the launcher.
  2. Swipe cover actions can be revived since the events view is accessible from edges.

Status area

There should be a status area. Tiny status bar is due to its persistency on top, which is not a matter of SailfishOS with fullscreen apps. On lock screen and Home, there should be a big time and date in the middle and status icons on both sides. sides.

Edit: To avoid messy look on landscape, it can choose a minimum size between "a constant" (say 2Theme.paddingLarge)  Theme.paddingLarge) and "a fraction of height" (say 1/51/5 Screen.width). Screen.width).

SailfishOS suggested UX design