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posted 2019-03-25 17:14:49 +0200

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[release notes] Sailfish SDK 2.0 [Early Access]

Sailfish SDK version 2.0

Today (Mar 25th) at 15:00 UTC we published new installers and repositories of the Sailfish SDK. This SDK release is called 2.0. It is the first stable version of the SDK, and it enables development for Sailfish OS release 3.0.2.

Please, read the following notes about the Early Access SDK:

  • Attention: The Early Access installation and update process has changed. You must now ensure that you have disabled the two default repositories before updating or installing the Early Access SDK. Please, read the detailed Early Access SDK installation or update instructions.
  • By using the Early Access SDK developers can test their Sailfish OS apps a week before the Sailfish OS release is made public
  • During the early access time the Early Access SDK should not be used for submitting apps to the Jolla Harbour
  • The installers for this release of the SDK are available at http://sailfishos.org/wiki/Application_SDK_Early_Access#Latest_Early_Access_SDK_Release
  • Instructions for adding the early access repository into the SDK can be found from http://sailfishos.org/wiki/Application_SDK_Early_Access#Receiving_Early_Access_SDK_Updates_Automatically

If you add the early access repository into your SDK and have an older beta release of the SDK, you should see an update notification in the Sailfish SDK. Otherwise, you will see an update notification in the Sailfish SDK, when the Sailfish SDK 2.0 is publicly available to all users.

The latest Emulator and Build Targets match Sailfish OS Release 3.0.2.8 (Oulanka)

Emulators and Build Targets for several older Sailfish OS releases remain available. Please see below for detailed information of the changes.

A couple of things you should be aware of:

  • As before, in this update the Build Engine, Emulator and Targets are reinstalled so you will lose all changes you may have made in those - However, if your application packaging is done correctly, rebuilding your projects should reinstall the packages you have been using.
  • Any customization done to SDK (adding new package repositories, adding custom Targets, additional source paths) will be removed during the installation process so make your own backup of those before starting the update.
  • If you import existing projects made with a previous version of the SDK, make sure to select the correct kit in the project configuration step. Both ARM and i486 kits are available.
  • Package repository contents have been updated and consequently using a previous SDK version with these package repositories is not supported.
  • For more information, please see the Application SDK known issues list at https://sailfishos.org/wiki/Application_SDK_Known_Issues.

Release Content

Sailfish SDK 2.0

SDK IDE (Qt Creator, Qt QmlLive)

  • API documentation for Sailfish OS 3.0.2.8
  • Qt Creator upgraded to version 4.8
  • Device SSH port was not used when deploying
  • Possibility to use custom RPM validators

SDK Build Engine

  • Added build Targets for Sailfish OS 3.0.2.8
  • Possibility to use proxy
  • Improved support for shadow builds

Emulator

  • Added emulator package for Sailfish OS 3.0.2.8
  • Possibility to install emulator for a specific OS version
  • Possibility to define custom modes

If you have any questions, feel free to either send an email to SailfishDevel mailing list: devel at lists.sailfishos.org, write it up here in http://together.jolla.com and tag your issue with 'sdk' or send an e-mail to developer-care at jolla.com.

Happy hacking,

Jolla SDK Team

[release notes] Sailfish SDK 2.0 [Early Access]

Sailfish SDK version 2.0

Today (Mar 25th) at 15:00 UTC we published new installers and repositories of the Sailfish SDK. This SDK release is called 2.0. It is the first stable version of the SDK, and it enables development for Sailfish OS release 3.0.2.

Please, read the following notes about the Early Access SDK:

  • Attention: Attention: The Early Access installation and update process has changed. You must now ensure that you have disabled the two default repositories before updating or installing the Early Access SDK. Please, read the detailed Early Access SDK installation or update instructions.
  • By using the Early Access SDK developers can test their Sailfish OS apps a week before the Sailfish OS release is made public
  • During the early access time the Early Access SDK should not be used for submitting apps to the Jolla Harbour
  • The installers for this release of the SDK are available at http://sailfishos.org/wiki/Application_SDK_Early_Access#Latest_Early_Access_SDK_Release
  • Instructions for adding the early access repository into the SDK can be found from http://sailfishos.org/wiki/Application_SDK_Early_Access#Receiving_Early_Access_SDK_Updates_Automatically

If you add the early access repository into your SDK and have an older beta release of the SDK, you should see an update notification in the Sailfish SDK. Otherwise, you will see an update notification in the Sailfish SDK, when the Sailfish SDK 2.0 is publicly available to all users.

The latest Emulator and Build Targets match Sailfish OS Release 3.0.2.8 (Oulanka)

Emulators and Build Targets for several older Sailfish OS releases remain available. Please see below for detailed information of the changes.

A couple of things you should be aware of:

  • As before, in this update the Build Engine, Emulator and Targets are reinstalled so you will lose all changes you may have made in those - However, if your application packaging is done correctly, rebuilding your projects should reinstall the packages you have been using.
  • Any customization done to SDK (adding new package repositories, adding custom Targets, additional source paths) will be removed during the installation process so make your own backup of those before starting the update.
  • If you import existing projects made with a previous version of the SDK, make sure to select the correct kit in the project configuration step. Both ARM and i486 kits are available.
  • Package repository contents have been updated and consequently using a previous SDK version with these package repositories is not supported.
  • For more information, please see the Application SDK known issues list at https://sailfishos.org/wiki/Application_SDK_Known_Issues.

Release Content

Sailfish SDK 2.0

SDK IDE (Qt Creator, Qt QmlLive)

  • API documentation for Sailfish OS 3.0.2.8
  • Qt Creator upgraded to version 4.8
  • Device SSH port was not used when deploying
  • Possibility to use custom RPM validators

SDK Build Engine

  • Added build Targets for Sailfish OS 3.0.2.8
  • Possibility to use proxy
  • Improved support for shadow builds

Emulator

  • Added emulator package for Sailfish OS 3.0.2.8
  • Possibility to install emulator for a specific OS version
  • Possibility to define custom modes

If you have any questions, feel free to either send an email to SailfishDevel mailing list: devel at lists.sailfishos.org, write it up here in http://together.jolla.com and tag your issue with 'sdk' or send an e-mail to developer-care at jolla.com.

Happy hacking,

Jolla SDK Team

[release notes] Sailfish SDK 2.0 [Early Access]

Sailfish SDK version 2.0

Today (Mar 25th) at 15:00 UTC we published new installers and repositories of the Sailfish SDK. This SDK release is called 2.0. It is the first stable version of the SDK, and it enables development for Sailfish OS release 3.0.2.

Please, read the following notes about the Early Access SDK:

  • Attention: The Early Access installation and update process has changed. You must now ensure that you have disabled the two default repositories before updating or installing the Early Access SDK. Please, read the detailed Early Access SDK installation or update instructions.
  • By using the Early Access SDK developers can test their Sailfish OS apps a week before the Sailfish OS release is made public
  • During the early access time the Early Access SDK should not be used for submitting apps to the Jolla Harbour
  • The installers for this release of the SDK are available at http://sailfishos.org/wiki/Application_SDK_Early_Access#Latest_Early_Access_SDK_Releasethe Early Access SDK wiki page
  • Instructions for adding the early access repository into the SDK can be found from http://sailfishos.org/wiki/Application_SDK_Early_Access#Receiving_Early_Access_SDK_Updates_Automaticallythe Early Access SDK wiki page

If you add the early access repository into your SDK and have an older beta release of the SDK, you should see an update notification in the Sailfish SDK. Otherwise, you will see an update notification in the Sailfish SDK, when the Sailfish SDK 2.0 is publicly available to all users.

The latest Emulator and Build Targets match Sailfish OS Release 3.0.2.8 (Oulanka)

Emulators and Build Targets for several older Sailfish OS releases remain available. Please see below for detailed information of the changes.

A couple of things you should be aware of:

  • As before, in this update the Build Engine, Emulator and Targets are reinstalled so you will lose all changes you may have made in those - However, if your application packaging is done correctly, rebuilding your projects should reinstall the packages you have been using.
  • Any customization done to SDK (adding new package repositories, adding custom Targets, additional source paths) will be removed during the installation process so make your own backup of those before starting the update.
  • If you import existing projects made with a previous version of the SDK, make sure to select the correct kit in the project configuration step. Both ARM and i486 kits are available.
  • Package repository contents have been updated and consequently using a previous SDK version with these package repositories is not supported.
  • For more information, please see the Application SDK known issues list at https://sailfishos.org/wiki/Application_SDK_Known_Issues.list.

Release Content

Sailfish SDK 2.0

SDK IDE (Qt Creator, Qt QmlLive)

  • API documentation for Sailfish OS 3.0.2.8
  • Qt Creator upgraded to version 4.8
  • Device SSH port was not used when deploying
  • Possibility to use custom RPM validators

SDK Build Engine

  • Added build Targets for Sailfish OS 3.0.2.8
  • Possibility to use proxy
  • Improved support for shadow builds

Emulator

  • Added emulator package for Sailfish OS 3.0.2.8
  • Possibility to install emulator for a specific OS version
  • Possibility to define custom modes

If you have any questions, feel free to either send an email to SailfishDevel mailing list: devel at lists.sailfishos.org, write it up here in http://together.jolla.com and tag your issue with 'sdk' or send an e-mail to developer-care at jolla.com.

Happy hacking,

Jolla SDK Team

[release notes] Sailfish SDK 2.0 [Early Access]2.0

Sailfish SDK version 2.0

Today (Mar 25th) 28th) at 15:00 12:00 UTC we published new installers installers and repositories of the Sailfish SDK. This SDK 2.0 to all users. At first it was released for early access users on Mar 25th.

The SDK release is called 2.0. 2.0. It is the first stable version of the SDK, and it enables development for Sailfish OS release 3.0.2.

Please, read the following notes about the Early Access SDK:

  • Attention: The Early Access installation and update process has changed. You must now ensure that you have disabled the two default repositories before updating or installing the Early Access SDK. Please, read the detailed Early Access SDK installation or update instructions.
  • By using the Early Access SDK developers can test their Sailfish OS apps a week before the Sailfish OS release is made public
  • During the early access time the Early Access SDK should not be used for submitting apps to the Jolla Harbour
  • The installers for this release of the SDK are available at the Early Access SDK wiki page
  • Instructions for adding the early access repository into the SDK can be found from the Early Access SDK wiki page

If you add the early access repository into your SDK and have an older beta release of the SDK, you should see an update notification in the Sailfish SDK. Otherwise, you will see an update notification in the Sailfish SDK, when the Sailfish SDK 2.0 is publicly available to all users.SDK.

The latest Emulator and Build Targets match Sailfish OS Release 3.0.2.8 (Oulanka)

Emulators and Build Targets for several older Sailfish OS releases remain available. Please see below for detailed information of the changes.

A couple of things you should be aware of:

  • As before, in this update the Build Engine, Emulator and Targets are reinstalled so you will lose all changes you may have made in those - However, if your application packaging is done correctly, rebuilding your projects should reinstall the packages you have been using.
  • Any customization done to SDK (adding new package repositories, adding custom Targets, additional source paths) will be removed during the installation process so make your own backup of those before starting the update.
  • If you import existing projects made with a previous version of the SDK, make sure to select the correct kit in the project configuration step. Both ARM and i486 kits are available.
  • Package repository contents have been updated and consequently using a previous SDK version with these package repositories is not supported.
  • For more information, please see the Application SDK known issues list.

Release Content

Sailfish SDK 2.0

SDK IDE (Qt Creator, Qt QmlLive)

  • API documentation for Sailfish OS 3.0.2.8
  • Qt Creator upgraded to version 4.8
  • Device SSH port was not used when deploying
  • Possibility to use custom RPM validators

SDK Build Engine

  • Added build Targets for Sailfish OS 3.0.2.8
  • Possibility to use proxy
  • Improved support for shadow builds

Emulator

  • Added emulator package for Sailfish OS 3.0.2.8
  • Possibility to install emulator for a specific OS version
  • Possibility to define custom modes

If you have any questions, feel free to either send an email to SailfishDevel mailing list: devel at lists.sailfishos.org, write it up here in http://together.jolla.com and tag your issue with 'sdk' or send an e-mail to developer-care at jolla.com.

Happy hacking,

Jolla SDK Team