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1 | initial version | posted 2014-02-20 01:34:09 +0200 |
An idea for unlike store payments, that would guarantee permanent Jolla income, low friction when deciding whether to pay.
Let the user pay a subscription price (country dependent, something like 5-10 eur a month for EU), have all apps available "for free", distribute payments based on apps popularity (downloads/like a month, or better based on how many times/seconds app is actually used)
Certainly to avoid music industry plague (almost all musicians are poor, good not super popular ones are poor, few are very rich stars) you could distribute payments not in linear dependence, but e.g. as a square root of popularity
Advantages
Disadvantages
What do you think?
P.S.
Inspired by Spotify business model and Free Software Foundation - I've heard about square root idea from Richard Stallmann, he wanted to reward popular musicians, but not that much and support talented not so popular ones
2 | retagged |
An idea for unlike store payments, that would guarantee permanent Jolla income, low friction when deciding whether to pay.
Let the user pay a subscription price (country dependent, something like 5-10 eur a month for EU), have all apps available "for free", distribute payments based on apps popularity (downloads/like a month, or better based on how many times/seconds app is actually used)
Certainly to avoid music industry plague (almost all musicians are poor, good not super popular ones are poor, few are very rich stars) you could distribute payments not in linear dependence, but e.g. as a square root of popularity
Advantages
Disadvantages
What do you think?
P.S.
Inspired by Spotify business model and Free Software Foundation - I've heard about square root idea from Richard Stallmann, he wanted to reward popular musicians, but not that much and support talented not so popular ones