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posted 2015-03-14 10:40:04 +0200

Differences in ui between phone and tablet in SFOS2

When using a smartphone or a tablet there normally are differences in handling. For me it would make sense to take this into account.

A phone normally is used in portrait mode, held in one hand and often operated with the thumb of this hand. Tablets are mostly used in landscape mode, held in one hand and operated with the fingers of the other hand.

So the flow of gestures go in different directions. The new carousel function for example, which is shown on the tablet moving horizontally, might in my opinion better go vertical in the phone.

The question is: will it make sense (and be possible) to make a difference in some functions dependent of the device type? And which functions may be affected here?

Differences Is it necessary to have differences in ui between phone and tablet in SFOS2tablet?

When using a smartphone or a tablet there normally are differences in handling. For me it would make sense to take this into account.

A phone normally is used in portrait mode, held in one hand and often operated with the thumb of this hand. Tablets are mostly used in landscape mode, held in one hand and operated with the fingers of the other hand.

So the flow of gestures go in different directions. The new carousel function for example, which is shown on the tablet moving horizontally, might in my opinion better go vertical in the phone.

The question is: will it make sense (and be possible) to make a difference in some functions dependent of the device type? And which functions may be affected here?

Edit: changed question title to make it more clear.